Yahtzee dice roller

Five dice, three rolls a turn, and a scorecard that prices every box while you look at the dice. Hold what you want to keep, reroll the rest, and the table below tells you what the roll is worth in all thirteen categories.

Roll five dice

Turn not started. You get three rolls.

Select any die to hold it, then reroll the rest. The first roll of a turn always throws all five.

What these dice score

Every box on the scorecard, priced for the dice currently on the table. The highlighted rows are the best you can do with this roll.

Category What counts How it scores These dice
Upper section
Ones Any 1s Sum of the 1s 1
Twos Any 2s Sum of the 2s 2
Threes Any 3s Sum of the 3s 3
Fours Any 4s Sum of the 4s 4
Fives Any 5s Sum of the 5s 5
Sixes Any 6s Sum of the 6s 0
Lower section
Three of a Kind Three or more of one number Total of all five dice 0
Four of a Kind Four or more of one number Total of all five dice 0
Full House Three of one number, two of another 25 0
Small Straight Four in a row, such as 2-3-4-5 30 30
Large Straight Five in a row, 1-2-3-4-5 or 2-3-4-5-6 40 40
Yahtzee Five of one number 50 0
Chance Any five dice Total of all five dice 15

Not shown here because they depend on the rest of your card: the 35-point bonus for scoring 63 or more in the upper section, and the 100-point bonus for a second Yahtzee. Both are explained in the Yahtzee rules.

How the roller works

The first roll of a turn always throws all five dice, the same as it does with a real cup. After that, select any die to hold it and press reroll to throw the others. Change your mind as often as you like. A die you held on the second roll can go back in on the third, which is a rule most people forget they have.

The counter tracks how many of your three rolls you have used. When the third one is gone the roll button switches off, because in Yahtzee you have to write something down at that point. Press next turn once you have filled a box and the count resets.

What the scoring table is doing

Rolling is the easy part of Yahtzee. The decision that costs you games is which box to spend the roll on, and that means valuing the same five dice six or seven different ways under mild time pressure while somebody talks at you.

So the table does the arithmetic instead. Every one of the thirteen boxes shows what these exact dice would score in it, updated the moment the dice land. The best available boxes are highlighted. Roll 5-5-5-2-2 and you can see at a glance that Full House pays 25 while Fives pays 15 and Three of a Kind pays 19, then decide which of the three you would rather keep for later.

What it will not do for you

This is a roller and a calculator, not a scorekeeper. It does not remember which boxes you have already filled, so it cannot tell you the 25 in Full House is unavailable because you used it in round three. It also leaves out the two bonuses, since both depend on the rest of your card: the 35 points for reaching 63 in the upper section, and the 100 points for a second Yahtzee. Keep a paper card next to it, or a notes app.

If you want the rules behind any of the numbers, including the Joker rule and how the upper bonus is really a target of three of each number, they are all on the Yahtzee rules page.

Every roll is generated on your own device using your browser's random number generator. Nothing is sent anywhere and no roll is stored on a server.